Pathfinder: Wrath of the Righteous Database

Spells, feats, items, monsters and classes, with build tools and an interactive world map.

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Mythic Paths
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Mythic Paths

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Angel

The Angel is a mighty champion of good who sets a shining example for the crusaders, smiting demons with a sword of holy flame. Those who fight alongside the Angel can be certain that they will be protected, healed, and even resurrected in the event of their untimely demise.

Demon

The Demon is the epitome of rage; a little push is all that is needed to break their self-control and turn them into a force to be feared — by enemies and friends alike. It is up to the Demon to decide whether to allow their inner beast to take control, or to fight it, chain it, and bring it to heel.

Lich

The ultimate ruler of undeath, the Lich is a being who has transcended the narrow confines of life itself. Powerful beyond imagining, the Lich can create limitless hordes of undead to remake the world to fit their vision.

Azata

A rebel and a fighter for freedom and good, the Azata acts on instinct and trusts in spontaneous decisions. The Azata easily befriends those who don't fit into the neat ranks of the official crusade, and does not issue commands, but rather inspires allies to fight.

Trickster

For the Trickster, nothing is set in stone, because every stone can be smashed to pieces — if one is powerful enough. With every tweak and twist they make to the world, the Trickster shatters mundane understandings of reality, often simply for the fun of it.

Aeon

The Aeon is the embodiment of law and order and possesses the power to correct abnormalities in the fabric of time and reality itself. Nothing can escape the Aeon's scrutinizing gaze and impartial judgment.

Devil

An emissary of Hell vested with the power of law and evil, the Devil commands anything and everything imaginable through strength and sheer will.

Dragon

The Gold Dragon is a mighty, almost omnipotent creature that possesses powers beyond all others. The Gold Dragon is the embodiment of goodness, hope, and redemption.

Swarm

The Swarm has only one desire — to devour everyone and everything in its path. There are no friends or foes, enemies or allies, dear ones or despised ones — only food.

Legend

One doesn't need to be a mythic creature, an otherworldly being, or a deity's chosen to become a hero. This path may be grueling and full of temptation, but the mortal who treads it fully earns the right to call themselves a true Legend.

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