Monk
Hit die D10
Monks excel at overcoming even the most daunting perils, striking where it's least expected, and taking advantage of enemy vulnerabilities. Fleet of foot and skilled in combat, monks can navigate any battlefield with ease, aiding allies wherever they are needed most.
Progression
| Level | Features |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 12 | |
| 13 | |
| 14 | |
| 16 | |
| 17 | |
| 18 | |
| 20 |
Archetypes
Scaled Fist
Steeped in traditions that trace their origins to the warrior-monks who trained under the tutelage of draconic masters, scaled fists eschew passive introspection in favor of unshakable confidence. Scaled fists learn to combine brutal intimidation with the brazen ferocity of an ancient wyrm to devastate their foes.
- Level 1
- Level 2
- Loses
- Level 3
- Loses
- Level 6
- Level 8
- Level 10
- Level 12
- Loses
- Level 14
- Level 18
Sensei
The sensei is a revered teacher who imparts lessons on the oneness of mind, body, and spirit, along with occasional correction that is subtle and swift. Rather than using wisdom for his own benefit alone, he uses it to better those around him.
- Level 1
- Loses
- Level 2
- Gains
- Level 3
- GainsLoses
- Level 5
- Gains
- Level 6
- GainsLoses
- Level 7
- Gains
- Level 9
- GainsLoses
- Level 10
- Loses
- Level 11
- Level 14
- GainsLoses
- Level 15
- Gains
- Level 17
- Gains
- Level 19
- Gains
Traditional Monk
Traditional monks walk the strict path of discipline which thousands of predecessors trod before them. They sacrifice the freedom to choose their power in exchange for steeled willpower and the trusted set of traditional abilities.
Zen Archer
Some monks seek to become one with another weapon entirely — the bow. The zen archer takes a weapon most other monks eschew and seeks perfection in the pull of a taut bowstring, the flex of a bow's limbs, and the flight of an arrow fired true.
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Gains
- Level 6
- Loses
- Level 8
- Level 9
- Gains
- Level 10
- Level 13
- Loses
- Level 14
- Loses
- Level 17
- Loses
- Level 18
- Loses
Sohei
The sohei are masters of the horse and the hunt. A monastic soldier, the sohei is equally adept at combat afoot or on horseback. While skilled in unarmed techniques, many sohei favor weapons they can use while mounted on horseback or against others' horses.
- Level 1
- Gains
- Level 2
- GainsLoses
- Level 3
- Gains
- Level 4
- Gains
- Level 6
- Loses
- Level 7
- Level 8
- Level 10
- Level 12
- Gains
- Level 14
- GainsLoses
- Level 16
- Level 18
- Loses
Student of Stone
By following the path of the stone, students of stone give up much of monk's mobility in favor of sheer resilience.
- Level 2
- GainsLoses
- Level 3
- GainsLoses
- Level 6
- Level 7
- Gains
- Level 9
- GainsLoses
- Level 10
- GainsLoses
- Level 12
- GainsLoses
- Level 14
- GainsLoses
- Level 18
- GainsLoses
- Level 20
- Gains
Quarterstaff Master
Some monks focus their efforts on perfecting the way of one of the simplest weapons — a quarterstaff. They train until the quarterstaff becomes a natural extension of their own body.
- Level 3
- Loses
- Level 4
- Gains
- Level 5
- Loses
- Level 7
- Level 8
- Level 9
- Loses
- Level 10
- Loses
- Level 12
- Gains
- Level 13
- Loses
- Level 16
- Level 17
- Loses
- Level 20
- Gains
Drunken Master
Most monks lead lives of moderation and quiet contemplation. But the drunken master finds perfection through excess. Powered by strong wine, he uses his intoxication to reach a state where his ki is more potent, if somewhat fleeting.
- Level 3
- Loses
- Level 4
- Loses
- Level 5
- GainsLoses
- Level 6
- Loses
- Level 7
- Gains
- Level 8
- Loses
- Level 9
- Gains
- Level 10
- GainsLoses
- Level 11
- Gains
- Level 12
- GainsLoses
- Level 14
- Loses
- Level 16
- GainsLoses
- Level 18
- Loses
- Level 20