Animal Companion
Hit die D8
Unlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the statistics and abilities of the companion. Most animal companions increase in size when their druid reaches 4th or 7th level, depending on the companion.
Progression
| Level | Features |
|---|---|
| 3 | |
| 6 | |
| 9 | |
| 15 |
Archetypes
Bully
Bigger than others of its kind, a bully is used to winning fights and displays of dominance for its choice of mates, territory, or other privileges.
- Level 6
- Loses
- Level 9
- GainsLoses
Daredevil
Daredevil companions join the fray with graceful leaps or swooping dives, heedless of the danger.
- Level 1
- Gains
- Level 6
- GainsLoses
- Level 9
- GainsLoses
Deathtouched
Whether the result of a partially successful attempt at revival, a strange blight, or repeated exposure to undead, deathtouched companions are living animals with a trace of the undead, somewhat like dhampirs.
- Level 1
- Level 6
- Loses
- Level 15
- Loses
Racer
Some companions have uncanny speed, providing their masters with swift transport.
- Level 1
- Gains
- Level 6
- GainsLoses
Wrecker
Like unruly pets, some companions have a tendency to destroy nearby objects while unsupervised, and their masters can channel these destructive impulses into an advantage in battle.
- Level 1
- Gains
- Level 9
- GainsLoses
Bulwark
Companions with the sturdiest skin, who can endure incredible amounts of suffering, are called bulwarks.
- Level 1
- Level 3
- Loses
- Level 9
- Loses
- Level 15
- Loses
Aggressor
Companions with the most vicious nature are often called aggressors.
- Level 1
- Level 3
- Loses
- Level 5
- Gains
- Level 6
- Loses
- Level 10
- Gains
- Level 15
- GainsLoses
- Level 20
- Gains