Corruption
Project
Every treasury has greedy clerks. There are some dishonest guards in every warehouse. For a small amount, they are ready to assist the servants of the Commander in such a delicate matter as the plundering of state property.
Mechanics
- Type
- Economy
- Mechanics
- Finances 0 · Materials 0 · Favors 0
- 16-day cooldown
- Repeatable
- Leader roles
- Counselor, Diplomat, General, Strategist
Finance Points income increases by 120, Materials Points by 10, Energy Points by 2 for 16 days.