Ameliorating
Feats
The shaman can touch a creature to protect it from negative conditions and suppress their effects. The shaman chooses one of the following conditions each time she uses this hex: dazzled, fatigued, shaken, or sickened. If the target is afflicted with the chosen condition, that condition is suppressed for a number of minutes equal to the shaman's level. Additionally, the shaman grants her target a +4 circumstance bonus on saving throws against effects that cause the chosen conditions for 24 hours. A creature can benefit from the hex twice in 24 hours, once for each of two different conditions.