Anomaly

Feats

An Anomaly creature gets a +10 anomaly bonus to Constitution, a +6 anomaly bonus to Strength, a +8 anomaly bonus to Dexterity, a +4 anomaly bonus to Intelligence, a +8 anomaly bonus to Wisdom and a +6 anomaly bonus to Charisma ability scores. It also gains a +5 natural armor bonus to AC. Creature's hit points increase by 2×CR×CR. No matter who this creature was, it now gains 5 outsider levels and protean's traits. In addition, the creature gains one of 5 unique defensive abilities and Anomaly Distortion ability. If that creature can cast spells, it also gains access to the anomaly spell. The subject is protected from all abilities and spells that gather information about the target through divination magic (such as see invisibility, thoughtsense and true seeing).

Anomaly — Feats | Pathfinder: WotR Database