Ardent

Feats

Armigers are difficult to sway from their beliefs. At 2nd level, an armiger gains a +1 bonus on Will saves against charm and compulsion effects. This bonus increases by 1 for every 4 fighter levels beyond 2nd. Additionally, the first time per day armiger fails a saving throw against a charm or compulsion effect, he rerolls the saving throw with the same DC. This replaces bravery.

Ardent — Feats | Pathfinder: WotR Database