Burning Flame

Feats

This exploit works as the flame arc exploit, but the arcanist needs to expend 2 points from her arcane reservoir instead of one. If she does, each target catches on fire if it fails its saving throw. Until the fire is extinguished, the target takes 3d6 points of fire damage at the start of each of its turns. The target can attempt a Reflex every round to extinguish the flames.

Requirements

Requires

  • Greater Exploits
  • Flame Arc
Burning Flame — Feats | Pathfinder: WotR Database