Control Bones
Feats
You have power over the bones of your enemies, both living and dead. Benefit: Three times per day as a standard action, you can curse an enemy within 30 feet who has a skeleton and 30 or fewer hit points, causing their bones to start growing inside their body. The target takes 3d6 unholy damage each round for 3 rounds. If a target dies while under this effect, its growing bones transform into a skeletal abomination that fights alongside you for 6 rounds.
Requirements
Requires
- Condition