Fear Aura
Feats
If a quickwood's spell resistance protects it from a magical effect, the creature absorbs that magical energy into its body. It can release this energy as a standard action to activate its fear aura ability. The aura has a radius of 60 feet and lasts for 1 round (Will DC 20 negates). Creatures that fail their saving throws become frightened for 1 minute. The save DC is Charisma-based and includes a +4 racial bonus.