Hellbound
Feats
Infernal influence grants you profane insight and weighs on your soul. Creatures instinctively distrust you, and you take a –3 penalty on Persuasion skill checks when used for diplomacy. You gain a +2 bonus on Persuasion skill checks when used to intimidate or bluff. Persuasion becomes a class skill for you. At 5th level, you gain a +4 bonus to all saving throws against charm effects. At 10th level, you gain immunity to fire. At 15th level, any weapon you wield is treated as lawful and evil for the purposes of overcoming damage reduction.
Requirements
Requires
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