Incredible Might

Feats

The Azata gains a morale bonus equal to their mythic rank on attack and damage rolls. Whenever the Azata hits with a charge attack or confirms a critical hit, the target must succeed at a Fortitude saving throw, with a DC equal to 10 + the Azata's mythic rank + Strength modifier. If the target fails the saving throw, one of the following happens at random: Enemy is stunned for 1d4 rounds (30%) Enemy is knocked prone for 1d4 rounds (20%) Enemy is pushed away 15 feet and is stunned for 1d4 rounds (20%) Enemy is crippled until the end of the fight: they can no longer move and suffer a –3 penalty on attack rolls and to AC (15%) Enemy becomes exhausted (10%) Enemy is killed (5%) Additionally, the Azata can decide to lose these advantages to instead bolster the physical abilities of companions, granting them a morale bonus on all attack and damage rolls equal to half the Azata's mythic rank.

Incredible Might — Feats | Pathfinder: WotR Database