Power from Flesh
Feats
At 2nd level, a flesheater develops an unyielding hunger, which can only be satisfied by the essence of a magical creature. Devouring the flesh of a dead creature is a full-round action that can be used on any dragon, fey, magical beast, outsider, or undead that has a body. Until her hunger is sated, while raging, the flesheater gains an additional +2 bonus on attack and damage rolls against creatures whose flesh can feed her, but also suffers a –2 penalty to Intelligence and a 20% chance to become confused each round for 1 round. For the next 24 hours after sating her hunger, while raging, the flesheater gains a minor trait based on the creature devoured, and she also gains one point of essence. At 9th and 18th levels, the bonus against creatures she can devour increases by 1. The flesheater cannot hold more than one essence point at a time. The DCs of any abilities granted by devour flesh are equal to 10 + half the flesheater's level + her Constitution modifier.