Red Shroud
Feats
At 1st level, as a move action, a mantis zealot can create a red shroud filled with hundreds of flying mantises. The red shroud grants him a +1 dodge bonus to AC and fast healing equal to his base attack bonus (minimum 1). The bonus to AC increases by 1 for every four levels, up to a maximum of +6 at 20th level. He can use this ability for a number of minutes per day equal to his Dexterity modifier (minimum once per day). The duration does not need to be consecutive, but it must be spent in 1-minute increments. At 7th level, the mantis zealot can create the red shroud as a swift action. At 13th level, the mantis zealot can create the red shroud as a free action.