Terrible Slam

Feats

A rageshaper can deliver blows that demolish his foes. This functions as the shifter claws class ability, except his natural weapons are treated as slam attacks. Additionally, the rageshaper's terrible slam deals increased damage compared to regular slam attacks. At 1st level, terrible slam deals 2 additional points of damage. This increases to 5 points at 5th level, 7 points at 10th level, and 10 points at 15th level. Terrible slam is even more devastating to constructs, dealing 5 points of damage at 1st level, 10 points at 5th level, 15 points at 10th level, and 20 points at 15th level in addition to the bonus against all creatures. At will, a rageshaper in his natural form can gain two slam attacks as a swift action to use as a weapon. The slam can be used as a primary natural attack, dealing 1d4 points of bludgeoning damage (1d3 if he is Small). As the rageshaper gains levels, the power of his slams increases. At 3rd level, his slams bypass DR N/cold iron, N/magic, and N/silver. At 7th level, his slam damage increases to 1d6 (1d4 if Small). At 11th level, his slam damage increases to 1d8 (1d6 if Small). At 13th level, his slam damage increases to 1d10 (1d8 if Small). At 17th level, the damage die does not increase, but the critical multiplier becomes ×3. Finally, at 19th level, the slams bypass DR N/adamantine and N/—.

Terrible Slam — Feats | Pathfinder: WotR Database