War
Feats
At 1st level, you can touch an ally and grant them a tactical advantage for 1 minute. You can select one of the following bonuses to apply to your ally: +10 feet to their base speed, a +1 dodge bonus to AC, a +1 insight bonus on attack rolls, or a +1 luck bonus on saving throws. Only one bonus can be applied to a creature at a time. At 10th level, you can touch an ally and grant them a thirst for battle. All of the ally's melee attacks are treated as if they had the vicious weapon special ability, but the additional damage dealt to the ally from that special ability is nonlethal. In addition, the ally receives a +4 insight bonus on attack rolls made to confirm critical hits. These benefits last for 1 minute.
Requirements
Requires
- 3795653d6d