The game's own rulebook: inside the 206-page codex

Counted from staging/by-folder/Encyclopedia.jsonl — every BlueprintEncyclopediaPage and chapter in the client — build 20212986, patch 2.7.0x.

Wrath of the Righteous teaches its own rules: an in-game encyclopedia of 196 pages across 10 chapters, from Ability Scores to Attack Rolls to the Crusade tutorials. We dumped the whole tree.

The shape of the tree

Pages form a hierarchy three levels deep:

| Depth | Pages | |---|---:| | root sections | 3 | | second level | 124 | | third level | 65 | | fourth level | 4 |

Chapters cover the expected ground — Basics, Character Creation, Combat Rules, Common Terms, Equipment, Magic — plus Tutorial and Crusade Tutorial tracks.

Three orphans

Cross-referencing every parent link turns up exactly three nodes nothing attaches to:

  • A complete chapter titled "Sadistic Game Design" — zero blocks, zero inbound links. The devs shipped a whole codex section (by that name!) and left it dangling outside the tree.
  • An orphaned Temporary Hit Points rules page.
  • One more unnamed chapter stub.

Cut content usually means removed encounters; here it's removed documentation — rules text the team wrote, then disconnected.

Why read it at all?

The codex is the designers' own explanation of the systems this site measures: if you want the intended reading of attack rolls, AC, or spell resolution before diving into the damage pipeline or DC anatomy, it's all in there — verifiable against the data, which agrees with itself.

Sources

  • staging/by-folder/Encyclopedia.jsonl — all 206 codex nodes with parent/child wiring.
  • Build: 20212986 (patch 2.7.0x).

Related database section: Encyclopedia — e.g. Check.