By Hell's Ordinance
The bank of the Sellen River has become a deadly trap for a unit of Hellknights as the enemy attacks them from the sky. Helping them — or refusing to — might have far-reaching consequences. Are they allies in trouble, or envoys of a hostile force pursuing their own secret aims? Either way, a solution must be found to this pressing problem.
Objectives
- Go to help the HellknightsThe unit was attacked at a war camp on the bank of the Sellen River. Turn the tide and hold off the attackers.
- Push through to the caveThe knights retreated into the caves in order to rob the enemy of their main advantage — attacking from the air. The Commander and {mf|his|her} party will have to fight across the battlefield to follow them.
- Talk to Paralictor RegillThe danger has passed. It's time to settle matters with Regill Derenge, the leader of the Hellknights.
+1 objectives have no in-game text