Path of the Legend

It is amazing how much some mortals are willing to sacrifice for the vague prospect of 'being themselves.' Power. Freedom. Priceless opportunities. {name} wishes to relinquish something {mf|he|she} considers an unneeded and dangerous gift. But at what cost? Will {mf|he|she} remain true to {mf|his|her} decision to the end — or will {mf|he|she} yet change {mf|his|her} mind?

Objectives

  1. Go to the rift in the Midnight FaneIn pursuit of {mf|his|her} ill-advised goal, the Commander must visit several places where {mf|he|she} has previously felt surges of power. The first of them, as indicated by the goddess, is the rift known as the Gates of Midnight in the depths of the Midnight Fane.
  2. Go to the place where the Sword of Valor used to shineThe next stop is Drezen. The tower where the armies of crusaders once beheld the shining Sword of Valor.
  3. Go to the Lost Chapel, the place of Nulkineth's deathThe Commander's next journey will take {mf|him|her} to the Lost Chapel — the place where {mf|he|she} defeated {mf|his|her} first mythic demon.
  4. Go to the Gray GarrisonThe last step is the Gray Garrison, the Wardstone chamber. That is where everything started and where everything must end.
  5. Stay the courseIt is almost over — but some other forces may have plans of their own for the Commander and {mf|his|her} soul.
  6. The entrance to the Midnight Fane can be found at the Drezen barracks

+2 objectives have no in-game text

Path of the Legend — Quests — Pathfinder: WotR Database