The Final Drop
Every discovery is a moment of insight, an epiphany. A spark of understanding that sheds light on vast horizons ahead. But before most discoveries happen, years of meticulous work are required. But what if, at the moment of great insight, the tireless scholar suddenly realizes that the road they have been forging has led them into a bottomless pit? Is it possible to use this moment of realization to turn around, to halt the foot that is already poised over the chasm, to take a step back — and move away from the perilous edge?
Objectives
- Return to Horgus's mansion in Kenabres with CamelliaCamellia finally managed to appease Mireya, the spirit of ancient Sarkoris. All that's left is to speak with the spirit and learn the secrets it holds. The simplest way to do that would be to go somewhere familiar, a place where Camellia and Mireya have spent a lot of time together — Horgus Gwerm's mansion in Kenabres.
- Meet with HorgusHorgus, who went missing after the Commander departed for the Abyss, has been discovered in his house in Kenabres. Moreover, his servants claim that the owner of the mansion is already waiting for Camellia and the Commander inside.
- Have fun!One murder proved to be not enough. Camellia and the Commander must hurry to the mansion's garden to continue the fun.
- Escort Camellia to the gardenHaving parted with her father, Camellia has asked the Commander for one last favor — to escort her to the mansion's garden. She wishes to discuss something in private.
+1 objectives have no in-game text