The Light Within
What a deviously ironic twist of fate — the one who has the Light of Heaven inside {mf|him|her} has been rejected by the goddess whose chosen one {mf|he|she} was considered to be. The very thought of an angel created in a laboratory is the worst kind of blasphemy, after all, to say nothing of one made with the blood of fallen demon lords. So what will the self-proclaimed angel do, now that {mf|he|she} has refused to renounce that which the goddess expressly denied {mf|him|her}?
Objectives
- Intercept the demon army near the Shrine of PuluraThe secret shrine is under threat — the demon called Mutasafen is leading an army there. The Commander's allies have rushed off in pursuit. What will they say once they learn Iomedae's verdict? Will the shrine stand or fall? How can one stop a demon who so deftly evades death?
- Visit Mutasafen in his secret hideoutTargona is in trouble. However, the proud angel chose this fate willingly — she allowed herself to be captured to give the Commander a chance to track down the cunning demon who has escaped punishment for so long. It is time to put an end to this story.
- Meet the Hand of the Inheritor once againIomedae herself revealed that her herald was not killed, but imprisoned by Baphomet. The golden-winged angel has played an important role in the Commander's fate. Meeting him face to face will be like looking in a mirror. What will the reflection show?
- Learn Queen Galfrey's fateThe proud and overconfident queen has gone missing somewhere in the depths of the Worldwound. Will she reject the Commander as her heavenly patroness did?
- Defeat DeskariThe Holy Wardens are together again, and they stand ready to help the Commander fight a demon lord of the Abyss, and not for the first time. Is there a target more worthy of being cut down by heavenly blades than Iomedae's old foe, the lord of the Abyss and self-proclaimed Usher of the Apocalypse?
- Go to the temple of Iomedae in DrezenAll debts have been paid, all decisions have been made. Now the Commander has but one thing to do — follow the chosen path until the end.
- The Wardens have set a trap for Mutasafen. But to make him fall for it, the Commander must kill or scare off the demon in the Shrine of Pulura
+2 objectives have no in-game text