Bleed

This creature takes 1d6 hit point damage each turn. Bleeding can be stopped through the application of any effect that cures hit point damage (even if the bleed is ability damage).

Damage

1d6

Damage

1d6
Minimum1
Average3.5
Maximum6
3.51: 16.67%2: 16.67%3: 16.67%4: 16.67%5: 16.67%6: 16.67%16

Before resistances and other bonuses

Open in calculator

Bleed — Spells — Pathfinder: WotR Database