Cure Serious Wounds, Mass
You channel positive energy to cure 3d8 points of damage + 1 point per caster level (maximum +35) on each creature in radius. Like other cure spells, mass cure serious wounds deals damage to undead in its area rather than curing them. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Damage
Minimum4
Average14.5
Maximum25
One effect before extra caster bonuses and target defenses. Separate effects are not added together.