Enervation

You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels. Negative levels stack. Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don't last long enough to do so. An undead creature struck by the ray gains 1d4 × 5 temporary hit points for 1 hour.

Damage

1d4 · Spell level 4

Damage

1d4
Minimum1
Average2.5
Maximum4
2.51: 25.00%2: 25.00%3: 25.00%4: 25.00%14

Before resistances and other bonuses

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Enervation — Spells — Pathfinder: WotR Database