Fire Storm

When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame. All enemy creatures within the area take 1d6 points of fire damage per caster level (maximum 20d6). Creatures that fail their Reflex save catch on fire, taking 4d6 points of fire damage each round after that until the flames are extinguished by making a successful Reflex save.

Classes & Levels

ClassesSpell level
Druid7
Angel8
Cleric8
Oracle8
Shaman8
ArchetypesSpell level
Feyspeaker7
Nature Mage7
Angelfire Apostle8
Crusader8
FeaturesSpell level
Vow of Dahak0

Damage

Fire

1d6
Minimum1
Average3.5
Maximum6
3.516

One effect before extra caster bonuses and target defenses. Separate effects are not added together.