Fireball
A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. A successful Reflex save halves this damage.
Classes & Levels
| Classes | Spell level |
|---|---|
| Arcanist | 3 |
| Bloodrager | 3 |
| Demon | 3 |
| Magus | 3 |
| Magus (Eldritch Scion) | 3 |
| Sorcerer | 3 |
| Wizard | 3 |
| Archetypes | Spell level |
|---|---|
| Crossblooded | 3 |
| Eldritch Font | 3 |
| Eldritch Scion | 3 |
| Eldritch Scoundrel | 3 |
| Empyreal Sorcerer | 3 |
| Exploiter Wizard | 3 |
| Magic Deceiver | 3 |
| Sage Sorcerer | 3 |
| Sword Saint | 3 |
| Features | Spell level |
|---|---|
| 3 | |
| 3 | |
| 3 | |
| 3 | |
| 3 | |
| 3 |
Damage
Fire
1d6Minimum1
Average3.5
Maximum6
One effect before extra caster bonuses and target defenses. Separate effects are not added together.