Force Punch

This spell charges your hand with telekinetic force. Your successful melee touch attack deals 1d4 points of force damage per level (maximum 10d4) and causes the target to be pushed away from you in a straight line up to 5 feet per two caster levels. A successful Fortitude save negates the movement but not the damage.

Damage

1d4
Minimum1
Average2.5
Maximum4
2.514

One effect before extra caster bonuses and target defenses. Separate effects are not added together.