Harm
Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature makes a successful Will save, harm deals half this amount. If used on an undead creature, harm acts like heal.
Damage
Negative energy
10Minimum10
Average10
Maximum10
One effect before extra caster bonuses and target defenses. Separate effects are not added together.