Incendiary Runes
You trace mystic runes upon a target point. The runes immediately detonate, causing a small surge of flames and dealing 1d6 points of fire damage to every creature within 10 feet. Those creatures catch fire unless they succeed at Reflex saves. A burning creature takes 1d6 fire damage each round for 1 minute. Each round, it attempts a Reflex save to end the burning.
Classes & Levels
| Classes | Spell level |
|---|---|
| Arcanist | 1 |
| Sorcerer | 1 |
| Wizard | 1 |
| Archetypes | Spell level |
|---|---|
| Crossblooded | 1 |
| Eldritch Font | 1 |
| Eldritch Scoundrel | 1 |
| Empyreal Sorcerer | 1 |
| Exploiter Wizard | 1 |
| Magic Deceiver | 1 |
| Sage Sorcerer | 1 |
| Features | Spell level |
|---|---|
| 1 | |
| 1 |
Damage
Fire
1d6Minimum1
Average3.5
Maximum6
One effect before extra caster bonuses and target defenses. Separate effects are not added together.