Inflict Critical Wounds
When laying your hand upon a creature, you channel negative energy that deals 4d8 points of damage + 1 point per caster level (maximum +20). Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
Damage
4d8 Negative Energy · Half damage on a successful save
Damage
4d8Minimum4
Average18
Maximum32
Before resistances and other bonuses