Inflict Light Wounds
When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
Damage
Negative energy
1d8+1Minimum2
Average5.5
Maximum9
One effect before extra caster bonuses and target defenses. Separate effects are not added together.