Inflict Light Wounds, Mass

Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +25) to nearby living enemies. Like other inflict spells, it cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.

Damage

1d8 Negative Energy · Half damage on a successful save · Spell level 5

Damage

1d8
Minimum1
Average4.5
Maximum8
4.51: 12.50%2: 12.50%3: 12.50%4: 12.50%5: 12.50%6: 12.50%7: 12.50%8: 12.50%18

Before resistances and other bonuses

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Inflict Light Wounds, Mass — Spells — Pathfinder: WotR Database