Tsunami
You create a massive wave of water that then moves in a straight line across land at a speed of 50 feet per round. Creatures struck by a tsunami take 24d6 points of bludgeoning damage (a Fortitude save halves this damage). In addition, every creature must succeed on a combat maneuver check, Athletics check, or Mobility check against the DC of this spell or be knocked prone and carried along by the wave. Freedom of movement prevents a creature from being carried along by a tsunami but does not prevent damage caused by it hitting a creature.
Classes & Levels
| Classes | Spell level |
|---|---|
| Arcanist | 9 |
| Druid | 9 |
| Shaman | 9 |
| Sorcerer | 9 |
| Wizard | 9 |
| Archetypes | Spell level |
|---|---|
| Crossblooded | 9 |
| Eldritch Font | 9 |
| Eldritch Scoundrel | 9 |
| Empyreal Sorcerer | 9 |
| Exploiter Wizard | 9 |
| Feyspeaker | 9 |
| Nature Mage | 9 |
| Sage Sorcerer | 9 |
| Features | Spell level |
|---|---|
| 9 | |
| 9 | |
| 9 | |
| 9 | |
| 9 | |
| 9 |
Damage
Minimum24
Average84
Maximum144
One effect before extra caster bonuses and target defenses. Separate effects are not added together.