The Treasure of the Midnight Isles

Deep within the Abyss lies Ishiar — the bottomless and boundless primeval ocean. Not far from where the River Styx flows into Ishiar are the Midnight Isles — a sprawling archipelago filled with mysteries and dangers. A ship of bone and sinew sets out in search of lost treasures. A dangerous expedition — but Alushinyrra has plenty of daredevils who would risk their lives for profit.

Objectives

  1. Board the shipThe journey begins. The deck awaits brave souls ready to venture into the unknown.
  2. Find the first treasureThe Helmsman himself is unsure what exactly he's searching for — but he swears that he knows the way and that the reward will be worth the effort and the time spent. Will anyone find the courage to learn what lies at the end?
  3. Find the second treasureThe Helmsman has turned out to be Nahyndri, a dead demon lord looking for his lost treasures. He was rich, it is true, but the true goal of his search cannot be mere gold or gems. What is he really after — and will he find it?
  4. Find the third treasureNahyndri is looking for a way to come back to life. Or rather, Nahyndri's bones wish to rise again, while what remains of his soul desires nothing but peace — but instead is forced to guide the ship to its designated goal. What can mortal treasure hunters hope to accomplish if they are ever caught between these two opposed entities?
  5. Find the last treasureAt last, Nahyndri has found the way to his greatest treasure — the black, rotten heart that once beat inside his chest. One last voyage, and he will return to life — or lose his last chance at revival.
  6. Defeat NahyndriJust as a scorpion cannot stop itself from stinging, a demon lord cannot stop themselves from betraying. Nahyndri has turned on his savior. Will he feast on the living blood of a mortal, or will he fall when he is but one step away from his triumph?
The Treasure of the Midnight Isles — Quests — Pathfinder: WotR Database