The Treasure of the Midnight Isles: Chase

The hunt continues, growing ever more riveting. For the Commander now knows of the beast {mf|he|she} is pursuing. The demon lord Nahyndri, slain by Nocticula centuries ago, became an island in her archipelago. But it would seem that some parts of his essence refused to die like they were expected to and are now searching for something deep in the Midnight Isles. Is that commendable perseverance, or foolhardiness bordering on stupidity?

Objectives

  1. Find the bone ship in Alushinyrra's portBhurgaz, who runs the Bad Luck Inn, has told a story about a bone ship gathering a crew to go looking for treasure. Perhaps the Commander will find a familiar face in the ship's helmsman. He can be found in the Lower City — look for the strange marking on the wall by the entrance.
  2. Find the second treasureThe Helmsman, who has turned out to be a fragment of the fallen demon lord Nahyndri, is showing the way to the next treasure.
  3. Talk to the Helmsman
  4. Wait to see how things unfoldIt seems you'll be in the Abyss for a while. You cannot return to the Murky Grotto, but something tells you that this story will continue here, far from Golarion.

+1 objectives have no in-game text

The Treasure of the Midnight Isles: Chase — Quests — Pathfinder: WotR Database