Water Domain

Feats

You can manipulate water and mist and ice, conjure creatures of water, and resist cold. Icicle: As a standard action, you can fire an icicle from your finger, targeting any foe within 30 feet as a ranged touch attack. The icicle deals 1d6 points of cold damage + 1 point for every two levels you possess in the class that gave you access to this domain. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Cold Resistance: At 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold. Domain Spells: ray of sickening, scorching ray (cold), stinking cloud, freedom of movement, ice storm, cone of cold, elemental body IV (water), horrid wilting, tsunami.

Requirements

Requires

  • 8f49469c40
  • not e63d9133ce
  • not f05fb4f417
  • not f05fb4f417
  • not 2108d8e701
  • not 09431040db
  • not 2192e09ff3
  • not 3988841b91
Water Domain — Feats | Pathfinder: WotR Database