One companion, 27 blueprints: what your party is made of
Counted from logic/companions.jsonl (206 companion blueprints, 170
story-flagged) — build 20212986, patch 2.7.0x.
You know your party as twelve faces. The files disagree: 170 story-flagged companion blueprints ship in the client, and the playable roster is a minority of them.
The anatomy of one companion
Regill exists as 27 separate blueprints:
| Kind | Example |
|---|---|
| The real unit | Units/Companions/Regill/Regill_Companion.jbp |
| Scripted scene versions | HellknightVsGargoyles, HellknightsCamp |
| Level-scaled test pregens | RegillPregenLevel1…13+ |
| Marketing builds | Pregen_Regill_MVP, DrezenScreenshot |
| DLC variants | DLC1_Regill_Companion |
Every companion carries this entourage: the joinable unit is one file among pregen ladders used for balance testing and screenshots, scene doubles that stand in cutscenes before recruitment, and DLC forks.
The census
Across all 170 story-flagged blueprints:
| Category | Blueprints | |---|---:| | DLC variants | 72 | | Pregens (test/screenshot/MVP) | 50 | | Real companion units | 38 | | Scripted scene versions | 10 |
The 38 real units cover 20 distinct names — more than the recruitable dozen, because the flag also catches temporary party members (Anevia, Ciar), undead recruits (Delamere, Kestoglyr), and story-critical fighters (Staunton Vhane, Trever).
What the variants record
Each blueprint stores alignment, gender, size, stats, race, class and archetype references. The alignment spread across all variants is a small portrait of the game's moral range: Lawful Evil leads (37), ahead of True Neutral (31) and Chaotic Evil (26) — Lawful Good trails at 16. Your party options skew evil by blueprint volume long before mythic paths enter the picture.
Per-companion detail lives in our Companions section.
Sources
logic/companions.jsonl— all 206 companion blueprints with alignment/stats/class wiring andisStoryCompanionflags.- Build: 20212986 (patch 2.7.0x).