The world in numbers: areas, roads, and 4,033 loot containers

Counted from site/data/entities/areas.json, site/data/map/ markers-globalmap.json, markers-area-enter.json — all emitted from the client's own area and global-map blueprints — build 20212986, patch 2.7.0x.

The Worldwound feels endless. The blueprint census says otherwise: 380 named areas hold everything the campaign needs. Here is what's inside them.

The overworld is a graph

The crusade-era world map ships as two maps (Golarion's Worldwound plus the Kenabres close-up) carrying 405 location points stitched together by 478 travel-edge definitions — movement between locations is literally a graph walk, not free scrolling. Our map renders all 885 markers straight from those blueprints.

Below the world map, 1,466 area-enter points are defined across 506 areas — the exact coordinates where your party materializes when a destination loads. Ninety-one of the major points resolve to full area entities with their own pages.

Loading screens measure area size

303 loading-screen artworks attach to 197 of the 380 areas — most areas have one, big zones have several, each covering a distinct part of the map:

  • Areas with loading screens: 197
  • Total loading screens: 303

Where the loot lives

4,033 loot containers are wired into the 380 areas. The density leaders are exactly the dungeons you'd expect — and one you might not:

| Area | Containers | |---|---:| | The Enigma | 161 | | Lost Chapel | 134 | | Iz | 108 | | Ivory Sanctum | 104 | | Gray Garrison | 95 | | Wizard's Tower | 95 |

The Enigma — Nenio's puzzle dungeon from her companion questline — carries more loot containers than any zone in the game, including the demon-lord redoubt at Iz and the campaign's final dungeon at Threshold.

What this means for players

  • If an area has its own loading screens, it's a real zone, not a corridor: 197 of 380 pass that bar.
  • Container counts track designer intent for thoroughness — clearing Lost Chapel fully means checking 134 spots.
  • Every area above links from our Areas section with its loading-screen count and container total.

Sources

  • site/data/entities/areas.json — 380 areas with joined loading- screen and container counts.
  • site/data/map/markers-globalmap.json — maps, points, and travel edges from the shipped global-map blueprints.
  • site/data/map/markers-area-enter.json — all 1,466 enter points.
  • Build: 20212986 (patch 2.7.0x).

Related database section: Areas — e.g. Rencontre en pleine nature.